![]() The tool will install a properly set up editor for you, and learning your way around for a bit is highly recommended, unless this was meant just as a one off deal (I've renamed your model files to cfembot.bin and cfembot.cal, activated the mod, opened the editor, created a midwife, then created another one, and changed the model on the second one to cfembot by assigning it the shape/model name prop with the custom name to create the side-by-side comparison).Īnyway, the model looks spot on now, so I'll let it cool down for a day, and then move the topic to the mods subforum.Īlso, there's a bunch of AI mesh related requests over at Engineering, in case you would be interested in this type of work.Īnd I'd actually consider this a bugfix, so I see no reason why the fixed model shouldn't be integrated into Rebirth - unless you would want to keep it standalone. Here's a Google Drive mirror, in case the attachment expires: Download ![]() It also includes ZylonBane's Oldschool Midwife textures, so that this addon can be used with any version of Rebirth, as they are necessary (or at least the head is). This is based off of the model included in CyberBlutch Rebirth 05a, and as such is done on top of any modifications that may have been made to the model over the years. That's right, no more Schrödinger's nose! ![]() So, I opted to make said changes myself, modelling new hair and reshaping the face to be more. The geometry of the face didn't match the texture (if you use the updated versions of Rebirth, that is), and the hair was a boring bun instead of the iconic bob. This model is meant to address some of the elements of the Rebirth midwife model that bugged me the most: the face and hair. It took almost twelve hours, a couple of tutorials, a help thread and the assistance of a Blender community addon developer, but my first modification for System Shock 2 is ready for release!
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |